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Roles and skills are rapidly diversifying
Creative-tech roles now span virtual production, VFX, game design, XR, digital fashion and AI-assisted content. Employers want “50–50 brain” talent: creative intuition, technical fluency and commercial sense together. Most training is still siloed.
How we are responding
Our courses and tools put making and business side by side: artists learn their craft and, on the same platform, price, show and sell their work.